Posts Tagged ‘horror’

The Evaluation and The Oath

01/08/2010

Reality check time! A year ago, I had the (your favorite adjective here) idea of playing through all the old games I found in this pack of oldie DOS games. It was clearly going to be a longtime project. But how is the little project going now?

One year later, I’ve played 30 games out of the 893. That is 3.36% of the games. Perhaps more interesting, this means I need 29.77 years to complete the whole set. 30 years. By that time, I’ll be in the middle of my midlife crisis. Ouch.

So. Unless I want to be a slightly balding and unsatisfied-by-his-marriage semi-old man when I finish this, I need to go faster! I would like to make all sorts of promise like “in a month, I’ll have a lot less of other things to do”. But, while true, I don’t think that will have much of an effect really.

I will try a totally new system and I will base it on someone else’s system. Because systems you steal from someone else are the best ones after all. I have been following Carl Muckenhoupt’s blog for a while. Carl, aka baf, aka System Shock Programmer, aka Baf’s guide to the IF archive maintainer, aka a Hero. Anyway. He has a system he calls The Oath. It basically comes down to: I will complete all games I have, I will blog about my experiences and I will only buy new games in a ratio that decreases the stack of unplayed games.

So. An oath for myself. I don’t care about completion, I care about experiences. I don’t need to blog within 24 hours of playing a game. Also, calculating taxes is for people with too much time on their hand.

Starting on 1 August 2010, I will keep myself to the following policy for at least the next 12 months:

I will play all games on The List until I have a good experience of each. When I feel like I know what a game is about, and I think there is no significant enjoyment or experience left to be found in it, I will write a blog post about it. For each blog post I write, I will grant myself one (1) point. For each game or enhancement (in the form of expansion, DLC, or whatever) to a game I acquire, be it in retail, on distribution platforms like Steam or GOG, directly from the creator of the game, or any other way, I will subtract one point for every ten euro of the total cost of the game, rounded up. I will not purchase a game if it would give me a negative point total.

This oath purposefully excludes free (as in beer or speech) games and purposefully includes the whole piracy thing which I am not a part of anyway! Wew!

Now, I have a Starcraft 2 to earn! And some credit to build before I lose out on all kinds of promotions! Wish me luck.

Alien Breed

15/04/2010

Slow on updates? Me? Naaaah…

Alien Breed is a 1993 top-down shooter game made by Team17. You know, the Worms people. Worms happens to be on a revival in my dorm, with the people around here using my PC to play it because apparently I’m the only one running XP and it doesn’t run on newer Windowses. Here I am, trying to write my master’s thesis with the sound of exploding worms in the background. And my dorm-mates are way too damn good at Worms. Did you know you can use weapons (in particular dynamite) while still hanging on the ninja rope, thus allowing you a quick getaway to safe ground? Yeah, neither did I. Anyway, Alien Breed…

Title Screen

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