Posts Tagged ‘bowling’

10th Frame Bowling


In case you’re wondering why I went from games starting with “3D” to 007 to 10th Frame Bowling, which doesn’t seem all that alphabetical… Well, Windows sorts numbered files by full number. 3 < 7 < 10, etc. It’s a slight deviation from the list, but I’m sure you can handle it.

Now, bowling. 10th Frame Bowling was created by Access Software and released in 1987. I’m not really a bowling fan and I’m definitely not a computer bowling fan. Computer bowling is even more boring than badly executed computer boxing. It’s all reduced to: pick an angle, hit space bar at correct time to select speed, hit space bar at correct time to select spin. The very definition of lame. Mind you, this might be about the best you can do with a computer to simulate bowling. It’s not quite my cup of tea though.