Ah, Alley Cat. A classic in the collective memory. Many people remember this game, and it was also one of my early favorites. What’s not to like about the life of an alley tomcat, jumping on garbage bins, sneaking into houses to eat birds, fish and dog food, and trying to find a mate? We play the heroes we want to be. Forget Duke Nukem, Commander Shepard or Lara Croft. I want to be an alley cat. Alley Cat is a game by Bill Williams and published for PC in 1984 by IBM.
Another one of those games with “Alien” at the start of the title. Yay. Let’s see… Alien Syndrome is the oldest of the bunch, being originally released in 1987 as an arcade game and ported to various platforms and eventually also to DOS. It was developed by Sega (we all know those, don’t we), and the best part of the game is probably its catchphrase: “lurking about are the hideous creatures from outer space”.
Slow on updates? Me? Naaaah…
Alien Breed is a 1993 top-down shooter game made by Team17. You know, the Worms people. Worms happens to be on a revival in my dorm, with the people around here using my PC to play it because apparently I’m the only one running XP and it doesn’t run on newer Windowses. Here I am, trying to write my master’s thesis with the sound of exploding worms in the background. And my dorm-mates are way too damn good at Worms. Did you know you can use weapons (in particular dynamite) while still hanging on the ninja rope, thus allowing you a quick getaway to safe ground? Yeah, neither did I. Anyway, Alien Breed…
It’s hard to find additional information on Alien Poker on the internet. The whole thing only tells me about a pinball game also called Alien Poker. Strange, because the game I’m playing looks a lot like poker with aliens, not pinball. Oh well. Alien Poker is a 1993 game by JD Software. It’s a decent five-card draw poker game. With aliens. According to the story, you’re one of the few people who know there’s a bar on the dark side of the moon where aliens often gather to play poker. Let’s take a look!
Alice in Wonderland is a text adventure by Robin Johnson from 1989. I tried to find more info on this Robin Johnson, and failed. It’s not the actress, at least I assume as much. Strangely enough, there’s an IF author with the same name, but it’s not him either. Oh well. I can understand the author not wanting to get known too well. So, the game. You play Alice on her discovery in Wonderland. You know, as in the book. Except, instead of having strange conversations with cats, rabbits and hatters you just die a lot. Hooray for deaths in text adventures.
Hello people! Sorry for dropping out on you. University has started again and it’s eating a lot of my time. I’m not promising to get up to schedule just yet, but perhaps clearing a few games will get me in the mood again. Let’s go.
Adventure (AKA Colossal Cave Adventure) is the famous first interactive fiction game ever written. Due to the game being open sourced from the start (although it predates the current understanding of the term “open source”), there are many versions of it to be found. The version I have is the rather uncommon 551 points version, classified by Rick Adams as Adventure 6. Different versions come with somewhat different puzzles and because I really, really suck at solving puzzles (and because there seems to be no walkthrough available for this version anywhere) I will review Graham Nelson’s Z-code port of the well-known Woods’ 350 points version. I choose this version because it comes with Twisty on the Android platform – nothing more fun than playing IF on your cell phone when on the train.
At End Of Road
You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully.
Oh Lord. Get me out of here. Oh God oh God oh God.
An educational game.
And sadly not an adult/educational game. (I’m so subtle with showing off what I like, am I not?)
Oh well. Have to do this I guess, there will be worse things along the way. Take a deep breath for…
ALF World of Words! Released in 1988 in an attempt to make an alien teach kids some English. Sure, makes perfect sense.
Air Force Commander is a 1992 real-time strategy game by Impressions set in the Middle-East. It’s not a full-out war simulation though. As the title kind of gives away, you only control the Air Force.
Guest review by E_net4. I suppose he also wanted a share of the fame and untold riches this blog gives to its writers and about which Crazy couldn’t keep his mouth shut. Now I’ll probably be flooded with guest reviews. But hey, enjoy. Just so you know, I also play all those guest reviewed games just for the experience. Gotta play ’em all!
A side note: I’m just another internet commoner, I assume. I have played many oldies in the past and I looked forward to hearing more from Let’s Play Oldies. I haven’t played this game in the old times, but it was rather enjoyable to give it a try. Anyways, here’s my Live Space: http://net4games.spaces.live.com
Al-Qadim: The Genie’s Curse is an action RPG developed by Cyberlore Studios and published by Strategic Simulations, Inc in 1994. It seems to be based on an Advanced Dungeons and Dragons campaign setting. Anyways, the story is focused on a young corsair in the world of Al-Qadim (think of the thousand and one nights kind of place).